MPMediaPickerController 选取本地音频 在模拟器运行出错
一 今天有群友遇到问题说使用MPMediaPickerController 会崩溃。
[selfpresentViewController:self.mediaPickeranimated:YEScompletion:nil];
二 我运行了下,,在真机上是ok的,模拟器应该加上以下代码
1. MPMediaPickerController不会在模拟器中运行。苹果公司指出这下“你好音乐播放器”中的“iPod库访问编程指南”中。该说明称:
注意:要按照这些步骤,你需要拧置备 该模拟器有没有访问拧开了iPod的音乐库。 MPMediaPickerController *picker = [[MPMediaPickerController alloc] initWithMediaTypes:MPMediaTypeAnyAudio];
[picker setDelegate:self];
[picker setAllowsPickingMultipleItems:YES];
[picker setPrompt:NSLocalizedString(@"Add songs to play","Prompt in media item picker")];
@try {
[picker loadView]; // Will throw an exception in iOS simulator
[self presentViewController:picker animated:YES completion:nil];
}
@catch (NSException *exception) {
[[[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Oops!",@"Error title")
message:NSLocalizedString(@"The music library is not available.",@"Error message when MPMediaPickerController fails to load")
delegate:nil
cancelButtonTitle:@"OK"
otherButtonTitles:nil] show];
}
2. storyboard(故事板),你可以尝试一下:
- (IBAction)showPicker:(id)sender
{
#if TARGET_IPHONE_SIMULATOR
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"playerTest"
message:@"Media picker didn't work in simulator, please run this app on device"
delegate:nil
cancelButtonTitle:@"OK"
otherButtonTitles:nil];
[alert show];
#else
[self performSegueWithIdentifier:@"ShowPickerViewSegue" sender:self];
#endif
}
ok了。
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